Kill the AI artwork with drones and robots in a desert.
← Games
In development

Kill the AI

Pull the plug.

Play the demo ↓

Targeting early 2027Estimated window · subject to change

Coming to SteamWishlisting opens when the store page is live.

First-person roguelike survival PC

Kill the AI / ROFNOM GAMES

First-person survival.

A first-person survival roguelike for PC. Fight machine hordes, hack terminals, and combine weapon upgrades to build your run.

Demo available on

SteamLink pendingitch.ioLink pending

The full game is in development. We’re targeting early 2027; this estimate may change.

KILL THE AI / DEMO GAMEPLAY

Inside a demo run.

Developer-recorded gameplay: combat, hacking, and the Sentinel encounter.

Demo gameplay recorded by the developer. It plays without sound and with captions off; you can enable them in the player.

Ten minutes. One boss. Your call.

Play as Alt-Man. Survive ten minutes, face the Tensor Core Sentinel, then choose whether to continue into Endless.

The yellow-lit Tensor Core Sentinel towers over robots in a low-poly desert.
Tensor Core Sentinel · development trailer still
01Operative: Alt-Man
10:00Survival before the boss
∞Optional Endless after victory

WEAPON TRANSFIGURATIONS

Change the weapon. Change the run.

A transfiguration changes how your weapon looks and fights. In the demo, choose one branch for the rest of the run; that choice carries into Endless.

  • TeslaElectric arcs and crowd control.
  • ThermalThermal projectiles and explosive damage.
  • TachyonFast, piercing shots.
Chain lightning strikes a machine horde among bright green terrain and red trees.
Arc Inductor · development trailer footage

Beyond the demo.

The full game expands the operatives, biomes, bosses, and weapon combinations. These features are in development: they are not part of the demo and may change before release.

More ways to fight

Additional operatives with their own weapons and abilities, alongside multi-stage transfigurations and more complex combinations.

Builds that work together

Upgrades, artifacts, firmware, abilities, and weapon effects offer different ways to specialize a run. Between runs, you can unlock characters and skins; there are no permanent power upgrades to buy.

A more hostile system

More biomes and bosses inspired by AI and computing. Enemies with different roles keep you aiming, dodging, and repositioning.

Work in progress is not a final-content commitment. We’ll share concrete previews in the devlog.

Multiplayer is on the way.

A glimpse of CO-OP. We’ll share more about multiplayer in a future update.

The development menu’s CO-OP entry without a locked label.

Development UI preview.

Your choices connect.

All 19 transfigurations and their connections. Explore the paths while the weapon appearances remain unrevealed.

The complete connected tree of 19 transfigurations, without weapon appearances.

Complete tree · Full game development preview. Open the image to view it at full resolution.

Fresh screenshots from the current full-game build. Environment views with the HUD hidden; work in progress, not available in the demo.

01

Movement & combat

Keep moving through machine-infested terrain. Aim, slide, and unleash an EMP when the swarm closes in.

02

Weapon upgrades

Build your run with upgrade cards, artifacts, and weapon transfigurations. Chain lightning, explosive rounds, or piercing fire: make the next upgrade count.

03

Bosses & Endless mode

Hack terminals, face the Tensor Core Sentinel, and take your build into Endless.

Inside the game

Gameplay.

A closer look at the worlds, weapons, and threats of Kill the AI.

Gameplay images are stills from development trailer footage. Visuals may change during development.

Official Kill the AI artwork

KILL THE AI / TRAILER

Game trailer.

YouTube trailer — coming soon.

Find ROFNOM on YouTube

ROFNOM / DEVLOG

From development.

All updates
Full game previews

The Demo Is Only the Beginning

A first glimpse of multiplayer, leaderboards, and combinable weapon transfigurations coming to the full game.